Aug 06, 2008, 11:35 PM // 23:35 | #1 |
Lion's Arch Merchant
Join Date: Jul 2005
Location: Elizabethtown, NC
Guild: Deathkings of The Dark Citadel
Profession: D/Me
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Initial Hero AI
Is the initial hero AI set low or something? I have noted that each time I first get Dunkoro, he tends to not heal until the situation is really dire. He feels that using his staff on enemies is more important than healing Koss and I. I can heal Koss using "Imbue Health", but I can't really heal myself. I really rely on him, but initially he is subpar to the henchmen healers.
On the flip-side of that, after he gains about four levels, he starts healing quite well. In fact, fromt he get-go I equip him with some end-game skills from Prophecies that I have had for eons, including an elite. It's not that he doesn't have skills to use or mana to use them, but that he chooses not to. What's up with that? |
Aug 06, 2008, 11:58 PM // 23:58 | #2 |
Hall Hero
Join Date: Aug 2005
Profession: E/
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Nope. Notice that you can set your heroes to "aggresive, defensive, or passive" modes, that little icon in the right of the heroes skill usage panel (a dagger symbol, a shield symbol, and a bird symbol, respectively). Generally, setting casters to shield/defensive mode is best.
Anyways, certain builds/combinations hero AI is just too dumb to figure out. Take assassin heroes. The skill seeping wound is a hex that gives extra degen to foes already suffering from bleeding or poison. Black spider strike, is an attack skill that requires a hex to inflict poison. Because the AI doesn't see anybody with poision, it won't cast seeping wound. Because black spider strike requires a hex, it can't use black spider. Even though it is obvious to a player to cast seeping and then use black spider, AI can't think of that. Some general monk hero suggestions. Don't use touch spells/skills. They don't know that they are best used only on themselves, and will often run right up to warriors on the front line to use them. In addition, don't use "common sense" stuff like draw conditions followed by mending touch, again the AI just isn't smart enough to use it. The AI can not be made smarter, you just have to provide the AI with a smarter build that it can understand. If a problem exists, consider changing your monk's build around, because that is the problem. |
Aug 06, 2008, 11:59 PM // 23:59 | #3 |
Ascalonian Squire
Join Date: Jul 2008
Location: England
Guild: None
Profession: Mo/
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It's honestly just poor AI, that's all, when you think about it Heros/henchmen are only supposed to be able to do so much, they can't match a players skills.
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Aug 07, 2008, 12:02 AM // 00:02 | #4 |
Desert Nomad
Join Date: Jan 2007
Location: North of the wall
Profession: Me/
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I have a personal belief that heroes have the capacity to learn, but its a very slim chance theory
And they shall laugh at me for it, but I shall keep believing! Last edited by ajc2123; Aug 07, 2008 at 12:05 AM // 00:05.. |
Aug 07, 2008, 12:47 AM // 00:47 | #5 |
Frost Gate Guardian
Join Date: Apr 2007
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I've noticed that when I give a hero a new bar, that they don't use all the skills. All I do is micro all the skills for them once and they kinda learn to use them better.
I'll go with the hero learning curve as well. |
Aug 07, 2008, 02:19 AM // 02:19 | #6 |
Jungle Guide
Join Date: Jun 2008
Location: DoA
Guild: Dark Order of Retarded Knights (doRk)
Profession: N/Me
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So does that mean that Dunkoro is eventually going to take over first the Anet servers, then the internet, then build Skynet?
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Aug 07, 2008, 03:51 AM // 03:51 | #7 |
Lion's Arch Merchant
Join Date: Jul 2005
Location: Elizabethtown, NC
Guild: Deathkings of The Dark Citadel
Profession: D/Me
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Awesome, Skynet FTW! I'd love to hack something besides IPv4 and IPv6.
Anyway, I use a lot of 5 energy spells such as dwayna's kiss and orison of healing. I always give him ressurect and healing breeze, but he also brings along "remove hex". It's just that he refuses to use them until most players are one hit from death. By level ten though, he is damn good for a bot. |
Aug 07, 2008, 04:07 AM // 04:07 | #8 |
Unbanned
Join Date: Jan 2008
Guild: Trinity of the Ascended [ToA] -- IGN: Swirly
Profession: Mo/
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healing breeze is a terrible skill to give a hero. any sort of degen and they just spam it and crap out all their energy.
a couple skills that can really help with energy are [[signet of rej] and [[glyph of less] they're terrible with prot also but seem to do ok with [[reversal of fo] and [[aegis] just some notes from my experience |
Aug 07, 2008, 02:34 PM // 14:34 | #9 |
Lion's Arch Merchant
Join Date: Jul 2005
Location: Elizabethtown, NC
Guild: Deathkings of The Dark Citadel
Profession: D/Me
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That's odd, HB seems to be one of his lesser-used skills, even when we're under the effects of degenerative spells and conditions. He does use it from time to time though, but it always seems like the right time to use it. If I catch him spamming it for no reason, I'll obviously remove it in favor of another spell, but not yet.
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Aug 07, 2008, 04:56 PM // 16:56 | #10 |
Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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Have you read the stickied Hero Guide in the Campfire section. http://www.guildwarsguru.com/forum/s...php?t=10293264
It gives a lot of info about how to get your heroes to use skills.
__________________
That's me, the old stick-in-the-mud non-fun moderator. (and non-understanding, also) |
Aug 07, 2008, 05:21 PM // 17:21 | #11 |
Hall Hero
Join Date: Aug 2005
Profession: E/
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Healing breeze is ONLY used by AI to counter degen, and, mathematically speaking it isn't that strong of a heal for the energy cost, and since its regen it heals over time, it makes it "slower" then other heals, making it a pretty bad skill by most analytic standards.
And no, heroes DO NOT "learn." It is entirely about the skill bar. In fact, give a N/E hero a Searing Flames build, and he will use it the exact same way an Ele hero would. |
Aug 07, 2008, 06:19 PM // 18:19 | #12 |
Lion's Arch Merchant
Join Date: Jul 2005
Location: Elizabethtown, NC
Guild: Deathkings of The Dark Citadel
Profession: D/Me
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They don't learn? Seems my copy of Dunkoro has learned. I got him at lv6, and he is now lv10. Same skill bar the entire time. He now uses skills in the correct order and only casts HB to counter degen if he cannot use "remove hex" on the degenerative skill. Granted, I sat there and manually had to do it for him a dozen or so times, but he seems to be halfway intelligent.
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